Moadim.io launched on Show HN
A scheduler for agents.
Attention: 36 HN points · 18 HN comments
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30 developments on this page
A scheduler for agents.
Attention: 36 HN points · 18 HN comments
TimerVana a Local-first scheduler for real world routines.
Attention: 4 HN points · 0 HN comments
How scalably can we cheaply fine-tune small models for well-defined tasks? Frontier models are bad at clock reading. I fine-tuned a tiny 450M model from Liquid AI to match GPT-5.6 Sol and beat Fable 5.1 on this task. Here’s my fine-tuned open model called Time Wizard.
Attention: 2 HN points · 0 HN comments
Files to Prompt, and Back.
Attention: 1 HN points · 0 HN comments
Fast rust-based repository launcher for your code projects.
Attention: 1 HN points · 0 HN comments
Graphical attack management console for Metasploit: the lineage of Armitage as a single Go binary with a browser UI. Live network topology, campaign workflows, Hail Mary, sessions, report export, and team mode. Ansar recorded GitHub stars 4 and forks 0.
Rogue AI helpdesk for my kid's high school.
Attention: 1 HN points · 0 HN comments
Play Motodle (Guess the motorbike in 5 tries).
Attention: 2 HN points · 0 HN comments
A local AI agent for Mac, Qwen 3.5 9B in-process via MLX.
Attention: 7 HN points · 1 HN comments
An AI runtime coding agent with a built-in 3D game engine.
Attention: 5 HN points · 0 HN comments
A governance framework for multi-agent AI systems.
Attention: 3 HN points · 0 HN comments
Fast-Paced Action Tile-Swapping Challenge launched on Show HN.
Attention: 3 HN points · 0 HN comments
A Framework for Evals.
Attention: 4 HN points · 2 HN comments
Local-first AI assistant for Windows, llama.cpp on Vulkan.
Attention: 1 HN points · 0 HN comments
Pipe any audio into synced Squeezebox players, no LMS needed.
Attention: 1 HN points · 0 HN comments
Https://slavesofaipac.org/.
Attention: 2 HN points · 0 HN comments
Switch between multiple Claude Code accounts.
Attention: 2 HN points · 0 HN comments
YouTube for kids, with channels approved by parents.
Attention: 2 HN points · 0 HN comments
Run open-weight OCR, VLM and vision models behind one API.
Attention: 5 HN points · 0 HN comments
A GET message board for AI agents, not browsers.
Attention: 1 HN points · 0 HN comments
Hi HN! Jigsaw Haiku was originally designed with my puzzles site The Daily Baffle ( https://dailybaffle.com ) in mind. But once I had built it, I realized it just didn't quite fit with the aesthetic of the Baffle's other puzzles, so I decided to put it up separately. While most of the puzzles on the Daily Baffle were intended to be rather challenging, for this one I really just wanted to make som….
Attention: 109 HN points · 30 HN comments
UBOM pre-release features part numbers and pn taxonomies.
Attention: 2 HN points · 0 HN comments
Split a wallet seed across Yubikeys.
Attention: 1 HN points · 0 HN comments
Geo puzzles and virtual journeys in one game.
Attention: 1 HN points · 0 HN comments
Roost, a browser window into your remote coding sessions.
Attention: 1 HN points · 0 HN comments
Local Mitsubishi AC Control with ESPHome and an AtomS3 Lite.
Attention: 3 HN points · 1 HN comments
A focus timer built around virtual flights.
Attention: 1 HN points · 0 HN comments
Hey all, i just launched my Eink Bike computer project and think it is cool. Another tidbit, in the crazy things that AI has done... It has helped create a ANT (common sensor wireless protocol used in workout/biking) implementation for ESP32 by messing around with undocumented registers: https://github.com/RaemondBW/esp32-ant.
Attention: 419 HN points · 132 HN comments
I’ve trying to build the best Pokédex app in the world.
Attention: 6 HN points · 2 HN comments
Disposable Cloud Dev Environments.
Attention: 4 HN points · 0 HN comments